Attributes of Custom Leathers
Kill the cow, cut him open, gather his leather.....obviously
the type of cow you kill determines what type of leather you
will obtain. If you use a "master's knife" (obtained as a
tailor bod reward) on any cow you will receive a couple more
hides than usual. If you use a "gargoyle knife" (obtained as
a tailor bod reward) on any of the elemental cows you have a
chance of spawning another elemental cow which when killed
will randomly contain a runic sewing kit corresponding to
their type. Plus if you use the master's knife on this
second cow you will receive 60 hides off of it.
The difference in the type of leather is mainly confined to
three things: strength required, durability and lower
requirements plus random percentages of the resists (physical,
fire, cold, poison and energy). The higher the leather type,
the less strength needed, the better the durability and the
less requirement needed.
The runic kits are really what determines how good the armor
will be as they give the attributes to the garments.
Obviously the ethereal runic kit is the coveted one as it
gives all the highest attributes. In fact in my testing I
found that an ethereal runic kit used on any leather will
randomly produce 20% LRC.
So, basicly, using runic sewing kits produces random
attributes such as Hit Point Increase, Hit Point
Regeneration, Luck, Lower Reagent Cost, Lower Mana Cost,
Mana Regeneration, Mana Increase, Night Sight, Reflect
Physical Damage, Stamina Increase, Stamina Regeneration and
Self Repair.
The higher the runic kit (from Spined to Ethereal) the
higher the attributes you will receive.